T.ME/BIBIL_0DAY
CasperSecurity


Server : Apache/2
System : Linux server-15-235-50-60 5.15.0-164-generic #174-Ubuntu SMP Fri Nov 14 20:25:16 UTC 2025 x86_64
User : gositeme ( 1004)
PHP Version : 8.2.29
Disable Function : exec,system,passthru,shell_exec,proc_close,proc_open,dl,popen,show_source,posix_kill,posix_mkfifo,posix_getpwuid,posix_setpgid,posix_setsid,posix_setuid,posix_setgid,posix_seteuid,posix_setegid,posix_uname
Directory :  /home/gositeme/domains/lavocat.quebec/private_html/node_modules/effect/src/

Upload File :
current_dir [ Writeable ] document_root [ Writeable ]

 

Current File : /home/gositeme/domains/lavocat.quebec/private_html/node_modules/effect/src/ScopedRef.ts
/**
 * @since 2.0.0
 */
import type * as Effect from "./Effect.js"
import type { LazyArg } from "./Function.js"
import * as internal from "./internal/scopedRef.js"
import type { Pipeable } from "./Pipeable.js"
import type * as Scope from "./Scope.js"
import type * as Synchronized from "./SynchronizedRef.js"
import type * as Types from "./Types.js"
import type * as Unify from "./Unify.js"

/**
 * @since 2.0.0
 * @category symbols
 */
export const ScopedRefTypeId: unique symbol = internal.ScopedRefTypeId

/**
 * @since 2.0.0
 * @category symbols
 */
export type ScopedRefTypeId = typeof ScopedRefTypeId

/**
 * A `ScopedRef` is a reference whose value is associated with resources,
 * which must be released properly. You can both get the current value of any
 * `ScopedRef`, as well as set it to a new value (which may require new
 * resources). The reference itself takes care of properly releasing resources
 * for the old value whenever a new value is obtained.
 *
 * @since 2.0.0
 * @category models
 */
export interface ScopedRef<in out A> extends Effect.Effect<A>, ScopedRef.Variance<A>, Pipeable {
  /** @internal */
  readonly ref: Synchronized.SynchronizedRef<readonly [Scope.Scope.Closeable, A]>

  readonly [Unify.typeSymbol]?: unknown
  readonly [Unify.unifySymbol]?: ScopedRefUnify<this>
  readonly [Unify.ignoreSymbol]?: ScopedRefUnifyIgnore
}

/**
 * @category models
 * @since 3.9.0
 */
export interface ScopedRefUnify<A extends { [Unify.typeSymbol]?: any }> extends Effect.EffectUnify<A> {
  ScopedRef?: () => Extract<A[Unify.typeSymbol], ScopedRef<any>>
}

/**
 * @category models
 * @since 3.9.0
 */
export interface ScopedRefUnifyIgnore extends Effect.EffectUnifyIgnore {
  Effect?: true
}

/**
 * @since 2.0.0
 */
export declare namespace ScopedRef {
  /**
   * @since 2.0.0
   * @category models
   */
  export interface Variance<in out A> {
    readonly [ScopedRefTypeId]: {
      readonly _A: Types.Invariant<A>
    }
  }
}

/**
 * Creates a new `ScopedRef` from an effect that resourcefully produces a
 * value.
 *
 * @since 2.0.0
 * @category constructors
 */
export const fromAcquire: <A, E, R>(
  acquire: Effect.Effect<A, E, R>
) => Effect.Effect<ScopedRef<A>, E, Scope.Scope | R> = internal.fromAcquire

/**
 * Retrieves the current value of the scoped reference.
 *
 * @since 2.0.0
 * @category getters
 */
export const get: <A>(self: ScopedRef<A>) => Effect.Effect<A> = internal.get

/**
 * Creates a new `ScopedRef` from the specified value. This method should
 * not be used for values whose creation require the acquisition of resources.
 *
 * @since 2.0.0
 * @category constructors
 */
export const make: <A>(evaluate: LazyArg<A>) => Effect.Effect<ScopedRef<A>, never, Scope.Scope> = internal.make

/**
 * Sets the value of this reference to the specified resourcefully-created
 * value. Any resources associated with the old value will be released.
 *
 * This method will not return until either the reference is successfully
 * changed to the new value, with old resources released, or until the attempt
 * to acquire a new value fails.
 *
 * @since 2.0.0
 * @category getters
 */
export const set: {
  /**
   * Sets the value of this reference to the specified resourcefully-created
   * value. Any resources associated with the old value will be released.
   *
   * This method will not return until either the reference is successfully
   * changed to the new value, with old resources released, or until the attempt
   * to acquire a new value fails.
   *
   * @since 2.0.0
   * @category getters
   */
  <A, R, E>(acquire: Effect.Effect<A, E, R>): (self: ScopedRef<A>) => Effect.Effect<void, E, Exclude<R, Scope.Scope>>
  /**
   * Sets the value of this reference to the specified resourcefully-created
   * value. Any resources associated with the old value will be released.
   *
   * This method will not return until either the reference is successfully
   * changed to the new value, with old resources released, or until the attempt
   * to acquire a new value fails.
   *
   * @since 2.0.0
   * @category getters
   */
  <A, R, E>(self: ScopedRef<A>, acquire: Effect.Effect<A, E, R>): Effect.Effect<void, E, Exclude<R, Scope.Scope>>
} = internal.set

CasperSecurity Mini